Showing posts with label kelven. Show all posts
Showing posts with label kelven. Show all posts

Monday, April 3, 2017

List of resources




So when I went to the boat museum last week I got to learn more about the time it took for the whole crew to build a boat. That time was about three to six months, at least when they started. Eventually lumber became more of commodity, not to mention the factories were making people way more money than building boats.  It was becoming harder to create boats so by the time they broke even with the final boat , it was decided that the museum would be built.
            The crew went in  this order

Joiners (Carpenters
Carvers
Sawyers
Pump Makers
Block Maers
Windlass Maker
            -
The boat itself was built in these steps
1.Keel
2.Frames
3.Planking (which took the longest time)
4. Sealing
5.Deck Beams
6. Dubbing
7. Caulking

Jobs would often overlap over each other, so the order isn’t exact




Monday, March 27, 2017

New Plan, Order a Ship

I recently found a video on shipbuilding in Essex. This ship is called the ST. ROSALIE. Watching this video gave me a bit more of a direction as to where I want to go with my project. I doubt that people nowadays actually have the time and money to commission an Essex boat to be built. I do find the process of building a boat fascinating and think it would be interesting to put people in the shoes of a fisherman.

So, I would like to use Aris to build a fisherman's RPG. The Goal of the RPG would be to teach players about the use of fishing ships. The way this game supplements the museum is by reinforcing the amount of time,care, fun and effort put into building a ship. Having a player go through a process of building there own ship gives them satisfaction and appreciation of the Art of shipbuilding. Making shipbuilding a more personal experience puts you in the perspective of the people of essex.

Goals

For my next trip to the museum I would like to find more information about the seven schooners that still exist in essex.

I also want to research ships that have failed. I need this information in order to lead the player into errors along their own shipbuilding experience. I would also want to find the roles that each person played in building a ship so that I am able to make a structured path for a player to follow within the rpg.
 

Wednesday, March 22, 2017

Hello Again

I haven't been in class in a while so it was pretty good to find out where everyone is working on. I personally still need to find my own Idea but I liked learning about the fact that there was a ghost ship and would like to research more on that topic, possibly make an App that tells a story with the use of visualizations.
 

Wednesday, February 22, 2017

Our Game is Called Ghost Writers

Wednesday, February 15, 2017

Andrew Sliwinski

Today we got to meet a visiting artist (Andrew Sliwinski).



I got him to check out my art and his way of design gave me alot of advice on how to approach my thesis. He also showed me this video called power of ten which I suggest looking at because it is a very interesting and thought provoking film. It essentially talks about how insignificantly significant we are.

John Alden Carpenter

John Alden Carpenter was a classical music composer. Born in Park ridge, Illinois in 1876.
He is the direct descendent of John Alden who was a passenger on the mayflower. He is a Harvard graduate, class of 1897.
This was his debut song as a composer titled, Violin Sontana.

https://www.naxos.com/mainsite/blurbs_reviews.asp?item_code=8.559103&catNum=559103&filetype=About%20this%20Recording&language=English

http://www.allmusic.com/artist/john-alden-carpenter-mn0001522052/biography